Battle For Wayland Keep walkthrough

Battle For Wayland Keep a Prelude Story to Ortus is a new action tower defense rpg game from jazza studios and armorgames. In this game, you must defend the wayland keep at all cost. Take on the role of the first legendary hero of Candor, Argus. Survive 12 weeks of battle as the enemy eastern empire invades through the wailing wastes. Shall the wall of the fort fall down then all of your people wil go down with it. But you can start over again at the last checkpoint.

Battle For Wayland Keep walkthrough.

The story of the game is quite compelling enough to be interesting. As for the gameplay, it's kind of repititive but as you learn new magic spells and skills you'll find hard to not to take those newly learned abilities into battle. Pretty addictive I must say. As you progress through levels you will be faced with more challenging enemies that will force you to think of new strategies and utilize magical skills. Anyways, I will collect Battle For Wayland Keep walkthrough videos to help you out with tactics and will update this when new videos and other materials come up.

Crazy Over Goo walkthrough

Crazy Over Goo is a new point and click physics based puzzle platformer game from Banov. The game features 63 unique levels that gets progressively difficult as you go further. The levels in this game are relatively hard so you may like to use the skip feature from time to time or if you suffer from severe head scratching syndrome due to frustration. To do this, press S on your keyboard and you will be automatically directed to the next level where another frustration might or might not start. But there's a bad news for quiters - you can only skip 3 levels at max. If you go back and finish the level you previously skipped then you'll get one skip ability back.

Crazy Over Goo walkthrough.

Another feature of this game is the level editor in which you can make your own levels and share them with the online community. Collect as many medals as you can to unlock dozen of items, bonus levels and customizations. Well, the game is kinda little hard but it's what makes it challenging and fun. As for some help and tips, let's follow this Crazy Over Goo walkthrough showing all levels beaten plus a quick level editor guide.

A Little Knowledge


A little knowledge, so the saying is generally quoted, is a dangerous thing.


Not in and of itself, it isn't. What the aphorism means is that the danger lies in how one utilizes the knowledge, and generally-speaking, I think it means that if you think you know more than you do, that can trip you up.


Ignorance can be bliss, but it can kill you. What kind of snake is that? Who knows? Pick it up, it looks harmless enough ...


Red-touch-yellow, kill a fellow. Better let it alone.


Knowing just enough to get yourself into trouble probably won't happen if you don't try to overstep what you have. 


And a little knowledge tends to make you appreciate much more somebody who has a lot of it.


When I worked the phones at the clinic years ago, I'd get calls from folks who didn't want to come in and who wanted to be diagnosed and treated over the phone. I was an LPN and worked my way into being a Physician's Assistant with a national certification and a license to practice in a couple of states and all, but unseen diagnosis based on symptoms without signs is a mug's game. I was fairly good at it, but I didn't take any big risks. 


Most of the time, most illnesses are benign, and most of the time, will resolve on their own.
Which probably saves a lot of medics from malpractice suits.


Sure, some illnesses are fairly evident, and the old saw about hearing hoofbeats and not looking for zebras applies, (unless you are in Africa), but still, there are only so many ways that illnesses manifest, and sorting them out can be tricky.


If you call during flu seasons and rattle off a list that sounds like it's the flu? Coughing, sneezing, aches, fever, like that, then chances are you have the flu.


But there are other things it might be, and I can ask questions and work toward a differential diagnosis over the phone–are you coughing up phlegm? What color is it? How high is your fever? Does your neck feel stiff and sore? –whose answers will likely shift what you have into another category. You have high fever and a stiff neck? Come on in, now. Might be encephalitis or meningitis–riding that out at home could do you in.

If I told you all the things that it could be, based on common symptoms alone, we could be there a long time.


Say, Doc, I got this tingling and a little numbness in my finger tips. What could that be?


Well, I'm not the doctor, only his assistant, but, well, it could be carpal tunnel, maybe a vibrational-injury, or a pinched nerve in your neck. 


Or a stroke. 


Or leprosy ...


If you know a little bit and you offer it at the wrong time, it might not be so good. Then again, being able to dislodge something stuck in somebody's windpipe, or to stop major bleeding isn't much the way of medical knowledge, but in the right situation, it is worth diamonds and then some. 


Knowledge is power–used in the right way at the right time. 

An Open Letter to Steve Perry, Formerly of Journey


Yo, Steve–


I just answered three more letters meant for you, because having the same name and an agent apparently is enough to convince your fans that I am you. 


Even convinces some publishers, because that's where the most recent batch came from. The publisher just stuck them into an envelope and forwarded them to me.


You have some pretty amazing and loyal fans, and you have touched their hearts. The three to whom I had to say I wasn't you were a ten-year-old girl who wanted you to drop by her music recital; a seventy-year-old woman who is a long-time and ardent fan; and a young woman who writes songs, and who sent you a picture of herself and one of her cat. She wanted you to send the picture of the cat back, by the way.


I have gotten mail like this for years, and some of the stories included are as poignant as any I've ever heard. 


I expect you've heard a lot more, but I feel like a voyeur reading these. And until I open them, I'm not sure if they come from one of your many fans, or one of my considerably-lesser number of such. If they start with, "Dear Steve, I've always loved your music ..." then I don't need to read any farther, but sometimes they don't mention that until half a page down.


Steve, I'd be most pleased if you'd set up a paper mail address, or an email address where your fans can send you stuff. I mean, I appreciate a stuffed toy or a bar of chocolate as much as the next guy, but they aren't sending these to me. 


If you want to drop me a line and let me know where to forward these missives, I'll keep it private, but they are your fans, and you should give them a venue where they can reach you. Goes with the gig, doesn't it? Lord knows how many of us who share the name are getting material intended for you.  


Do the right thing, hey?


Sincerely,


(The other) Steve Perry

Memento Mori


Went to a memorial for an old friend of my wife's yesterday. They met during a political campaign they worked on as volunteers twenty-some years ago. Along with several other women, they stayed in touch, got together now and then for dinner and drinks, and became collectively known as The Goddesses. 


Rosie was woo-woo. Did yoga, loved rituals, was the life of the party. Everybody thought she was in her mid-seventies when she had a relapse of breast cancer, but it turned out she was eighty-one. She had kids, grandkids, a long and full life, was an Irish-Catholic-pagan, and a lot of people turned out to say goodbye. One of those people who went and did, an extrovert.


The venue was the gym at the Kennedy School, and while it wasn't quite an Irish wake, there were a lot of glasses lifted in a lot of toasts, and a band that played Celtic music and had the smallest grandchildren dancing. 


Slán, Rosie.

K-ON! Movie Teaser

Website resmi K-ON! telah melakukan update teaser trailer K-ON! Movie. Anime Movie ini akan meluncur di bioskop pada tanggal 3 Desember, (yang pastinya ga di Indonesia D:).

Kabarnya pada seri Movie K-ON! ini bukan merupakan sekuel dari Anime serialnya, tapi merupakan side-story dari kejadian yang terjadi di club K-ON. Mengingat manganya belum mengungkapkan banyak tentang apa yang terjadi SMA, jadi bukan merupakan suatu hal yang mengejutkan juka K-ON! Movie bukan merupakan sekuel dari serial animenya. (sebenernya pengen banget sekuelnya.. >w<)

Star Forge walkthrough

Star Forge is a new strategy defense space shooter point and click game from hero interactive. Defend the star forge from seemingly endless waves of enemy space crafts by deploying defensive towers. Strategically place them and upgrade them to be more effective. Beat the normal mode to unlock other game modes like insane mode and survival.

Star Forge walkthrough.

Features addicting gameplay but may require you some time to master and beat just the normal mode. Nonetheless, it is pretty entertaining. Anyways, for Star Forge walkthrough here is a video that will be updated when new videos goes online.

Living in the Past - Neurology


I've spoken to this before: Humans live a half-second or so in the past, and the reason seems to be that the brain's internal editor does this so we can make sense of the world. 

There's a fascinating article in The New Yorker, The Possiblian, by Burkhard Bilger, profiling neuroscientist David Eagleman, and in it, a quick and easy experiment to show you how your brain dispenses with what it considers useless clutter. It deals with saccades, or rapid eye movements, and how it works is simple. Go look in the mirror. Shift your gaze to your left eye, then to your right, then back again. What happens is this: Your eyes (your brain) won't register movement. Even if you close one eye and try it, it still doesn't pick up motion. This is entirely subjective, because if you record this, the camera will see it. The little vid up top, I couldn't detect any movement when I shifted my focus from eye-to-eye, none. But plainly, it is there.

I confess I find this somewhat spooky, but my brain thinks this kind of input is a waste of cognition, and simply edits it out. And this isn't the only thing it estops.

The reason they use a gun to start a sprint instead of a bright light? At close range, hearing works faster than sight. The human ear can tell where a growling tiger is by the milliseconds of difference it takes the sound to reach one ear ahead of the other ear. 

An expert drummer can keep time better than a click-track, and can register differences most of us can't come close to hearing.

That fight-or-flight slowing of time? Subjective–they devised a way to test it, and you don't objectively slow down incoming data, you only think you do. The brain marks life-or-death events so as to be sure to remember them, and maybe avoid them in the future. 

I find all this kind of stuff fascinating. 


Storm Clouds


My brother and his family live in Tuscaloosa, Alabama. Wednesday, EF-4's and '5's rolled across the deep south, killing at least three hundred people and flattening whole towns, the worst tornado outbreak since 1974, and maybe the most damaging since the 1930's. 


More than 150 tornadoes unofficially reported. 


They are still searching for bodies in the rubble, and what a half-mile to mile-wide whirlwind does to bolted-to-the-foundation houses sometimes looks like yard debris run through a wood chipper. Pictures of people standing on a concrete slab where their homes were. Cars upside down blocks away from where they were parked. 


Where I grew up, there weren't basements–if you dig down a few feet, you hit water. 


NPR interviewed a fireman in the hospital who survived. He went to fetch his sons and saw one of them snatched away as the walls of his house collapsed, as if the boy was attached to a giant rubber band and snapped into the air. Miraculously, the boy survived with only minor injuries. The wind carried him into the air ... and then set him down. He walked back relatively unharmed, tracking his father's flashlight beam.


The fireman had broken ribs and a collapsed lung where he was hit by his washing machine.
Imagine how strong a wind must be to pick up your washing machine and smack you with it.


The son wondered to his dad if the next house they had could have a basement. Oh, yeah, the father said, even if he had to dig it with his own hands. 


Life in Tornado Alley.


My brother and his family were outside the path. They saw it, but it missed them. Didn't even lose power.


Those of you who believe in global warming–and count me among them, the science makes sense to me–probably have heard that the rise in ocean temperatures of even a degree or two will almost certainly increase both the frequency and severity of storms–hurricanes, tornadoes, down to the summer thunderstorms. Weather is driven by many things, but temperature is high on the list. 


We aren't talking about having to turn the AC on a little earlier and sweltering through a couple more days of 100+ days in August. Global changes will be profound. Stronger storms are only a tiny part of it. Once you start screwing up a major ecosystem, you really have no idea how that is going to manifest, the Butterfly Effect spawns across Chaos Theory. 


For all our technology and control of our environment, when the big winds roar, the best we can do is to warn people and then hunker down. Category 5's and EF-5's are apt to start showing up more often. We aren't ready for either, and I'm not sure what we can do to get ready. 


Buckle up. It's going to be a bumpy ride.

Soul Brother walkthrough

Soul Brother is a new retro style platform adventure game from Jasper Byrne on adultswim. It is generally about jumping, exploring, avoiding obstacles like spikes and saws while collecting gems. It sounds like any other platformer but in this one you can switch to other characters by hurting and killing your present body thus reincarnating your soul into the closest living thing. Different characters has different abilities that you can use to your advantage. Reach for the sky and meet your maker - the Being who will give you awards (mostly fruits) for various achievements that you made throughout the game and be granted your original form.

Soul Brother walkthrough.

I find this game unique and entertaining. The visuals, sound and music are just retro the way most of us like. Anyways, if you need some sort of guide or help for this game, see these clips of Soul Brother walkthrough (SBW) I've collected.

Oh, Yeah, the Band ...


I did a session with the Closet Musicians, did I mention? Had a fun time–they have a diverse and interesting songbook, most of which I could manage cold, a good sign. Like baby bear's porridge, you don't want too hot or too cold, but just right, and having to concentrate on a couple of odd chords is an okay stretch. 


I played "Hey Jude," for them, didn't embarrass myself too badly, and they seemed willing to add that one into their list. A good start.


They've been doing this a couple years, have about a dozen more-or-less regular members, and usually six or eight who show up. There was another guitar, a banjo, ukulele, washtub bass, a kazoo and rhythm stick player, and a singer-only at the session, and we got along fine. Apparently there are a couple other guitarists who drop round, as well as mandolinist, harmonica player, accordionist, and a keyboardist.


They are an older group than the NFUs. I was out-yeared by three of the six, and not far ahead of a couple others. 


Geezers rule ...


I enjoyed myself, and was invited back, so that's probably a good sign ...

Catopult walkthrough

Catopult is a new point and click aim and shoot physics based game coming out on notdoppler. The game features a cannon and fat round orange cat which you shoot through obstacles to collect all kinds of food within sight. Your score will be determined by the number of shots you made throughout the game so basically your objective is to take out levels with as few shots as possible.


Catopult walkthrough.

If you got stuck at some point and need something that will guide you through, don't curl up and cry, here's Catopult walkthrough showing all levels beaten.

Anbot 2 walkthrough

Anbot 2 is a new point and click action adventure game created by pencilkids. Well, our hero, a little red robot is back for a new adventure. Apparently, his girl has been kidnapped and he has been thrown into a wrecker where he should be doomed for good. Help him escape and rescue his girl in this all new action game.

Anbot 2 walkthrough.

The game is controlled entirely by mouse which -  you only have to click on objects and locations on the screen to interact with the game and progress. Anyways, if you got here trying to find some solution on how to beat this game, see this Anbot 2 walkthrough for help.

Top Shot II


Second season of Top Shot, on the History Channel, ended last night. If you've been following it, you know who won, and if you haven't, the spoiler won't matter. If you are going to get the DVD, stop reading now.


Came down to three for the final two challenges. Gunny, Chris, the good old Mississippi boy, both ex-Marines, and George, the Air Force sniper from Noo Joizey.


Gunny, early forties, was a pistol guy, slabside expert, but fairly good with any handgun. George, twenty-something, who taught at the USAF sniper school, the best with a long gun. Chris, from Mississippi, shot a mean bow and was the best shotgunner. 


Penultimate challenge, they got to choose their weapon from a half-dozen, and their target and range. 


All along, I figured George was going to come up the winner. He was consistent, usually at or near the top, and good with a variety of weapons. He was also a big, muscular, arrogant, and cocky kid, and I was rooting against him for that. He was good, knew it, said so loud and repeatedly, come to kick ass and take names, self-centered, and it all irritated me. Plus he could bench two of me, and curl more than one of me ...


Host asked them what they'd do with the hundred grand if they won. Chris and Gunny said they'd put their kids through college. George offered he'd buy a couple new guns every month. 


In the elimination, Gunny scored enough points to guarantee he'd be in the final challenge. Chris missed shots, and it looked as if he was going home. Chris was down a point, two rounds left to go, all George had to do was hit one of two. So he picks a .357 Magnum revolver, the largest target there, a chalk board, and sets it up at twenty-five feet. These guys could step up there blindfolded and hit that, seriously.


George shot. Missed. Said, "Oh, my God!" but with a hint of a grin.


The son-of-a-bitch tanked it on purpose.


The host said, "What just happened here?"


Chris made the shot, they were tied, so it went down to the last round. Civil War era Sharps rifle, a dinner plate.


Chris shot first, hit. 


George shot. Missed again. 


On purpose? A sniper? Oh, yeah,  I could have made that shot without my glasses. 


So the arrogant, self-centered kid tanked on purpose to give his good old boy buddy a chance to win. 


And Chris did win.


I didn't see those thrown shots coming. And I hated having to revise my opinion of George, but I did.


Of course, the producers set it up that way. Gave me a reason to root against George, and kept at it going all the way through, then caught me flat-footed with his reversal of character when he shifted into unselfish mode at the end. 


Hokey as the show is, that was clever. 

Phantasy Star Online 2 PV

Pada bulan September lalu SEGA telah mengumumkan Phantasy Star Online 2 yang merupakan sekuel dari Game Online legendaris pada tahun 2000, tapi tidak ada pengumuman dan berita lebih lanjut setelah itu. Namun tidak perlu menunggu lagi! 4gamer dan SEGA baru saja mengumumkan informasi lebih lanjut dan beberapa screenshot mengenai game legendaris yang dahulu di rilis oleh SEGA pada Dreamcast system!

SEGA mengumumkan detail mengenai game ini pada saat even Akihabara lalu, mereka memperlihatkan video promo dan beberapa screenshot sebagai perbandingan Phantasy Star Online 2 dengan sekuel lainnya seperti Phantasy Star Universe.

Beberapa pengembangan yang mengagumkan termasuk TPS (third person shooter) yang sangat unik dan aktiv tidak seperti layaknya game online lain. Shooting mechanic cenderung kaku pada gameplay Phantasy Star sebelumnya, tapi pada Phantasy Star Online 2 dikembangkan dengan sistem yang lebih smooth. Player juga dapat melakukan fitur yang disebut "Jump Action" untuk mencapai tempat yang tinggi dan mengatur strategi untuk menyerang, hampir di setiap game online kemampuan melompat dan meminjak ke dataran yang tinggi merupakan hal yang asing, namun di Phantasy Star Online 2 kalian dapat bergerak bebas layaknya sebagaimana kalian bergerak.

Gameplay Preview and Trailer:

 SEGA merencanakan untuk masa Closed Beta Test Phantasy Star Online 2 hanya untuk versi Jepang dan akan meluncur tahun ini pada musim Panas. Saya tidak yakin apakah masa Clossed Beta juga dapat di nikmati di luar Jepang atau tidak, tapi saya rasa untuk sekarang ini masih terlalu dini untuk berpikir mengenai kemungkinan.. XD

Mayaboom walkthrough

Mayaboom is a new point and click physics based puzzle explode the badies out of the screen kind of game on mofunzone. Strategically place bombs around to get rid of the bad guys while keeping the good guys safe. There are 12 achievements to unlock and 40 unique levels in the game that gets more and more difficult as you go further.

Mayaboom walkthrough.

This one is not the first of its genre but its still relatively entertaining. Plus the voice acting and the little characters (especially the tiny yodas) itself are, I think, funny. Very good game. Anyways, I got stuck at some point playing this game but so I looked for help and found this Mayaboom walkthrough showing all the levels beaten.

Radio Lives On


Only now, they call it "podcasting ..."


I just did one with a couple of guys for a Star Wars site, because this is the fifteenth anniversary of Shadows of the Empire


Fifteen years since that one came out. My, how time flies ...


It'll be up in a week or two, and I'll post the link. Meanwhile, here's the site.


I confess I enjoy these interviews. The fan who run such places are invariably enthusiastic, they know more about my book than I do, and I get to tell funny stories to folks who appreciate 'em. What's not to like?

DN8 walkthrough

DN8 is a new retro style space shooter game created by gamingyourway. Well, this game is a bullet hell shooter wich features procedurally generated enemies meaning millions of possible baddie images that makes every game looks different. The game is controlled entirely by mouse and auto fires. You can choose from two paths to take as you progress - the shield path or the double shot path.

DN8 walkthrough.

Each path provides unique power up giving the player multiple options to play through the game. But I personally prefer shield path because I'm not a good at dodging bullets. Anyways, here is a DN8 walkthrough showing full run of the shield path and the double shot.

Spring Has Come and Gone


Saturday, we had spring. Seventy and sunny, clear, got the weed-eater and the machete out and took a whack at the grass, blackberry vines, the English ivy. Worked up a good sweat, and the yard looks better.


Easter Sunday, it drizzled on and off all day.


Today, we had, what was for us, serious rain, from about four a.m. until nine a.m. or so, and it's been windy and rainy and sun-breaks since. There's a term I never heard until I moved up here, "sun-breaks ..."


The current forecast is for it to rain until the end of time. Or at least until next weekend.


Apparently not too bad for the cherry tree out back, to judge from the blossoms. 


Welcome to Oregon, folks ...

Efek dari Ending anime Madoka Magica

Bertikut ini merupakan dampak dari episode terakhir dan ending puella magi madoka magica

Diambil dari ANN :

Pada hari Jumat, penulis Akihiro Horiuchi mengepostkan artikel majalah Business Media Makoto tentang pelamaran pekerjaan dalam upaya pemulihan PLTN Fukushima Daiichi yang rusak. The Great Eastern Japan Earthquake disaster (Higashi Nihon Daishinsai)(gempa bumi yang menimpa jepang) menyebabkan tsunami yang merusak tanaman dan menyebabkan pelepasan isotop radioaktif.

Horiuchi mennyiapkan aplikasinya untuk berkerja paruh waktu dalam pemulihan PLTN tersebut, serta penelitian tentang kondisi di daerah tersebut dan pekerjaan lainnya dalam bidang sejenisnya. Dalam daftar pekerjaan yang sudah di list, sebanyak 10 orang akan berkerja 3 jam setiap harinya di dekat tempat pembangkit listrik tersebut dengan alat perlindungan yang cukup untuk menlindungi mereka dari radiasi dan hal-hal lain.

Dan ternyata
Horiuchi mencatat dalam notenya sebagai berikut:

"...Of course, I'd have to be careful about radiation, but no recovery worker has died, so I decided that it wasn't that dangerous of a job. I saw the final episode of Puella Magi Madoka Magica, so I'm not worried. ..."
Bahasa Indonesinya :
"...Tentu saja, aku harus berhati-hati dengan radiasi, tetapi tidak ada pekerja yang meninggal, jadi saya memutuskan bahwa pekerjaan itu tidak berbahaya. Saya melihat episode terakhir dari Puella Magi Madoka Magica, jadi aku tidak khawatir. ...".

Sumber : http://www.animenewsnetwork.com/interest/2011-04-24/nuclear-job-applicant/i-saw-madoka-magica-end-so-im-not-worried

Efek dari ending anime PMMM tersebut membuat seorang menjadi memiliki keberanian untuk berkerja di tempat dengan radiasi yang tinggi, resikonya bisa mandul loh.. tapi karena dia telah melihat ke epic-an dari ending yang dibuat shaft dalam anime madoka magica, maka ia tidak takut lagi untuk menyerahkan badannya kepada radiasi yang kejam :D.
Bahkan di jepang banyak toko yang tutup karena semua karyawannya ingin menonton PMMM episode terakhirnya pada saat ditayangkan pada tanggal 21 dini hari lalu.

Musical Chairs


Last week, the band broke up. Well, the jam-session I attended went away when the guy sponsoring it had a chance to join a group what gets paying gigs, and more power to him for that. 


Having, however, gotten into the idea of learning how to play with other instruments going off all around me, I felt a certain disappointment. So I hied myself over to Craig's List and stuck up a note, the essence of which was, geezer, plays a little, sings a little, looking for folks with similar abilities and tastes for recreational jam session. I appended my play list.


Gotten a couple of nibbles, and what looks like a long-running group not far from here that gets together weekly. I am welcome to drop round, they said, and I believe I am gonna. 


I dunno if I'll be a fit, but it's interesting that there are other closet musicians around ...

First Page Shooter #3

Word Count: approx 60,000 words
Genre: YA

Original
Killing someone's easier than you think. All it takes is decision, aim, and follow through. Like basketball, only you shouldn't expect people to leap to their feet and cheer if you hit the free throw.

The whole thing's a done deal in a matter of seconds.

Revenge, on the other hand, and I mean real, calculated, make-him-sorry-he-was ever-born vengeance, takes time and planning and patience. You have to smile when you want to scream. You have to look your target in the eye when you'd rather claw his eyes out. And you have to ignore the slow spreading burn in your gut until it turns to ice, and sets your resolve so completely, you can't turn away without splintering.

Do it right, and their blood will be on their own hands. Just another tragic teen suicide that ends up buried on the back of page three and gets a memorial sheet in the school annual. Lots of flowers and stuffed animals and card collages stuck to the door. Pretty words and puffy, red-rimmed eyes from people who will question "why", but don't actually look hard enough to find out.

No matter how messy it gets, or how much blood's involved, suicide's a clean kill. And any hunter can tell you that clean kills are what you want. Though any scenario that ends with Brooks Walden in a mangled heap works for me.

*******


With Suzie's Critique

Killing someone's easier than you think. All it takes is decision, aim, and follow through. Like basketball, only you shouldn't expect people to leap to their feet and cheer if you hit the free throw.

Wow. This first line totally makes me sit up and pay attention. It's short, concise, and a little shocking. In just one line, I'm interested in the character, and I'm also wondering a little about myself--would killing someone be easier than I'd think. (Morbid, I know).


While I like the decision, aim, follow through aspect of the basketball comparison, I'm a little thrown by it. The transition wasn't quite what I expected.  I think it works, but contingent on the character. If this character plays or really likes basketball it works. If not...then maybe not.  In other words if basketball is somehow important to the story, then I like it, if it's just there for comparison's sake, there might be a better comparison to have. Or we might not need a comparison at all. I can tell after reading the next few paragraphs, our narrator has definitely thought things through. I'd believe it without a comparison.

The whole thing's a done deal in a matter of seconds.

Love this line! It's powerful, and it's a little scary.

Revenge, on the other hand, and I mean real, calculated, make-him-sorry-he-was ever-born vengeance, takes time and planning and patience. You have to smile when you want to scream. You have to look your target in the eye when you'd rather claw his eyes out. And you have to ignore the slow spreading burn in your gut until it turns to ice, and sets your resolve so completely, you can't turn away without splintering.

I was interested before, but this is the paragraph that really gets me. This is paragraph where the voice stands up off the page. It also implies some great details about the character(s) and the conflict. Our speaker for instance is probably a girl (guys don't typically claw each other's eyes out) and she's about to tell us a revenge story--revenge on a boy (make him sorry he was ever born). She's smart, tough, calculating, and maybe a little crazy--but I want to follow her and find out what this guy did and how this revenge plan goes.

Do it right, and their blood will be on their own hands. Just another tragic teen suicide that ends up buried on the back of page three and gets with a memorial sheet in the school annual. Lots of flowers and stuffed animals and card collages stuck to the door. Pretty words and puffy, red-rimmed eyes from people who will question "why", but don't actually look hard enough to find out.

The bitterness here! Our character definitely has a backstory, and I want to know what happened to her to make her this jaded. I crossed out a few words to just tighten the sentences, and crossed out the last "will" to match the tense of the rest of the sentence and most of the paragraph.

No matter how messy it gets, or how much blood's involved, suicide's a clean kill. And any hunter can tell you that clean kills are what you want. Though any scenario that ends with Brooks Walden in a mangled heap works for me.

If this was the last line on a page, I would definitely turn to the next page and read more. I love that we have a name to our target--and potentially our antagonist. And of course I love that his name is Brooks. (All Brooks' are a little evil, right?) But the image of this guy in a mangled heap has definitely caught my interest. Again, the comparison to a hunter works, but I'm wondering if "hunting" Brooks Walden is going to come up consistently, and I think it works best if that's the case. But again, I think it could actually be taken out, just "And clean kills are what you want" gets the point across.


Also my final thoughts have more to do with what comes next. Because these first 250 words are totally me.  I kind of love them--okay, I do love them--but the biggest thing this author has to be careful of is the likability of the protagonist.  If this story is about getting revenge on Brooks Walden and making him wish he was dead --or worse--our protagonist is a little bit of an anti hero. The author is going to be flirting with a fine line when it comes to likability. If our protagonist's motives for vengeance aren't severe enough, we aren't going to want to follow her.  In other words, Brooks has to be just plain awful, in order for us to root for the right person--at least in the beginning.


As an agent, I would totally without hesitation request this manuscript based on these pages. As a reader and book buyer, I would definitely turn the page.

Black Rock Shooter PSP Game!

Mungkin kabar ini agak telat XD, Black Rock Shooter (BRS) akan meluncurkan sebuah game untuk platform PSP yang berjudul Black Rock Shooter: The Game (ブラック★ロックシューター THE GAME)
Game ini bersistem RPG atau role-playing game dan pada saat ini masih dalam tahap pengembangan oleh Imageepuoch yang akan dirilis untuk PlayStation Portable. Versi game BRS terletak di alam yang berbeda dari versi OVA nya yang sepertinya tidak ada sangkut paut antara versi OVA dengan game nya.

Dari yang terlihat ada beberapa perubahan desain karakter Black Rock Shooter yang pakaiannya lebih terlihat seperti mesin jet dan futuristic karena mengambil tema di masa depan. Yang tidak kalah hebohnya muncul karakter baru bernama WRS atau White Rock Shooter, karakter ini terus dibicarakan dan menyebar berita bahwa WRS bukanlah teman BRS. Belum ada informasi resmi mengenai keberadaan WRS.
Dengan penampilan yang mirip dengan BRS, WRS menggunakan scythe yang sebesar dirinya dan bersayap putih yang terlihat futuristic. Berbeda dari BRS, WRS menggunakan tema warna Putih dan Merah Magenta yang merupakan kebalikan dari BRS yaitu Hitam dan Biru.


Berikut adalah Trailer dari Black Rock Shooter The Game: 
 Saat ini Pre-order game tersebut sudah dibuka, dan sekitar 10, 500 yen akan mendapatkan limited edition Premium yang berisi PSP UMD, White Rock Shooter figma figurine, artbook dan soundtracks Black Rock Shooter. Game ini akan rilis pada tanggal 25 Agustus 2011. Game ini akan di publikasikan di Amerika Utara dan Eropa oleh NIS America, jadi tidak hawatir dengan translasi USA dari game ini ^^. Aduh liat karakternya aja udah mau main nih, gak sabar uii~ >w<


Cubium walkthrough

Cubium is a new physics based point and click puzzle from godvilgames. It's about taking out cubes skillfully using invisible slingshot and a set of bullets that varies in size and effects on targets. There are 30 levels in this game and each has a unique challenge which can be viewed by clicking on the challenge button at the upper right corner of the game screen. These challenge are not necessary to advance to the next level wherein you only need to acquire the amount of point required to unlock the next stage.

Cubium walkthrough.

This is not the first in its genre but it is still very entertaining to play and some of the challenges are quite hard to achieve but not impossible though. Anyways, for some strategies, tips and solution here is Cubium walkthrough showing all levels beaten.

Warcraft III Map: Anime Battle Character Update


Gw kasih tahu dulu sebelumnya kalau berita ini mengandung spoiler versi selanjutnya, yaitu versi 1.02

Thomasinow, sang kreator ABC, mengumumkan bahwa Yuki Nagato akan muncul dalam ABC v1.02, sesuai saran dari darkro90 tentang hero Yuki Nagato. Begini isi dari pernyataan Thomasinow:

"
Congratz for darkro90, your character suggestion will be taken to 1.2

we discuss it and finally decide that this character suggestion most creative one and uniquest skillset.."

Berikut sedikit deskripsi tentang karakter "Yuki Nagato":

Yuki Nagato

Humanoid Interface


From:
Suzumiya Haruhi no Yuutsu

Yuki Nagato, is the third person to join the SOS Brigade, albeit not voluntarily. She is, at first glance, an introverted, taciturn bibliophile. She later reveals herself to Kyon as an alien created by the Integrated Data Sentient Entity, and possesses supernatural powers as a result. She was sent to North High to watch over Haruhi, and over the course of her time there she comes to develop insights into being a person, as well as emotions.


Stats
Max Health
==========
Atk Speed
==========
Base Damage
==========
Defense
==========
Movement Speed
==========

Default Skill:
Data Jurisdiction Space

Skill(s):
- Data powers: Icicle
- Data powers: Repulsion Field
- Data powers: Corrupt Lifeform
- Data powers: Overload (Ultimate Skill)

Tentunya para fans Yuki Nagato tidak sabar untuk menunggu kemunculan map Anime Battle Character v1.02 ini. Oleh karena itu, stay tune. Don't go anywhere. Look forward into it.


Sumber: animestadium.4rumer.net

Basketball Glory


Never been all that big an organized sports fan. I mean, we watch the Super Bowl. I like to see gymnasts fly, there's the Olympics, and some of the trash sports are fun. I used to enjoy playing baseball, but watching that for me is as exciting as watching the grass  grow. 


But the Trailblazers–sometimes call the Jailblazers and of late, the Frailblazers–owned by billionaire Paul Allen, is the local team, and since Comcast offers their games, and since the vast wasteland of television sometimes has nothing on I want to see, we tend to get hooked into the games.


Root for the home team, why not?


Even got to go to one this season with my son, whose company has tickets a couple rows from the floor. 


Basketball is fast. You can see what is going on, and even low-scoring games will put seventy or eighty points up per side. Unlike, say, soccer, where you see a bunch of human ants on the field from far away, they run back and forth for like six hours, and nobody makes a point the whole time ...


Basketball is physical, and the drama is there. (Watching the Lakers play recently, there was a great little bit of business: Pau Gasol, about to shoot a foul shot, walked to the goal, then reached up to straighten and fluff the bottom of the net. Flat-footed. A tall guy, Gasol.)


I wasn't tall enough to play when I was a kid, and by the time I started to stretch out, track was more appealing, but I played HORSE and could shoot granny-style foul shots. Those were the four sports we had back in the day: Football, basketball, baseball, track. 


Saving throwing the next door neighbor's ball back over my fence, I haven't even touched a basketball in years. 


But Portland made the first round of the play-offs, which is fairly amazing, given that the team has been riddled with injuries. Been enough knee and foot surgery to keep a big clinic busy, and at one point, there were only eight healthy guys who could dress out, some of them still wet behind the ears. Nate McMillan was so desperate he was stopping tall guys on the street: Hey, you busy Thursday night? 


The local all-star, Brandon Roy, a twenty-six-year-old kid that everybody likes, had surgeries on both knees and fell off the map. He came back, but he wasn't the same. It was sad, there was some doubt that he'd ever play any serious minutes, though the coach gave him a shot and he did contribute, the magic was gone.


Washed up, the fans said. Get rid of him. Overlooked, he began to despair. 


Until yesterday. 


Portland was down twenty-three points in the third quarter against Dallas, after a zero-for-fourteen-shot run when Roy lit the Rose Garden up like a movie premiere. He sparked a run with eighteen points in the fourth, great shooting, passing, and the Blazers, who looked all but guaranteed to lose, making the series 2-1 Mavericks, and going to their house for the next game, suddenly came back from one of the deepest holes in NBA playoff history to win by two points.


It was amazing to watch, and not just because they won, but because everybody in Portland was rooting for Roy. If you want to see what a home court advantage is, watch the replay of that quarter. Look at the sidelines when Andre Miller, a man not known for his public displays of emotion danced–and I mean danced–up and down hooting like a banshee.


Whatever happens, however the Blazers fare, that quarter was one local fans will remember. Now and then, you get to witness sports redemption, fist-pumping, grinning, laughing, and shaking your head. This was one of those. 


Go Blazers!

UpBot Goes Up walkthrough

Upbot Goes Up is another challenging point and click sliding puzzle on kongregate. The game is consist of 32 well thought out brilliant puzzles that is deffinitely hard to crack. Okay, you can go through the first several levels with no sweat but as you go further you will be faced with more challenging ones.

UpBot Goes Up walkthrough.

This game is one of the most difficult puzzler I've come across for a while now. Anyways, let's follow this UpBot Goes Up walkthrough that I will update from time to time when new solutions goes online.

Bad Kid's Homework walkthrough

Bad Kid's Homework is a new point and click physics based puzzle game from physicsgame24. The game is about helping bad kid earn more allowance each week by trying to complete all 28 challenging levels throughout the game.

Bad Kid's Homework walkthrough.

Your objective is to get the coin to the kid by strategically removing platforms and objects that hinders the path of the coin. In some levels there are objects that you can use to your advantage or in the contrary make your life more difficult. If you need help to solve this game, follow the Bad Kid's Homework walkthrough embedded below.

Thermobox walkthrough

Thermobox is a new point and click physics based puzzle game from maxgames. It's about breaking stones and heating up beams and melt down ice blocks holding a super lightweight box strategicall. In short, your objective is to get the frozen boxes in each level to the goal zone.

Thermobox walkthrough.

This is a good one in terms of physics puzzle and it has increasing difficulty as you progress that makes it challenging and fun. Meanwhile, here is Thermobox walkthrough for those who need it.

Flagstaff Chapter Two (2) walkthrough

Flagstaff Chapter Two (2) is a new turn based tactical game from joesler on armorgames. It is where the adventure from flagstaff 1 continues as the five heroes emerge from a portal of some sort to confront the King's arch nemesis - the pun. Take control of a party of five heroes that has their own unique abilities and skills as yo usearch for the truth behind an outbreak of madness amongst the king's royal guards.

Flagstaff Chapter Two 2 walkthrough.

Strategy is the key to winning every battle in this game. Plan ahead and take note of your enemies capabilites and health. You may also wanna count the tiles before you move your party. Protect your healer unit at all cost and make use of your range units wisely. Meanwhile, here is Flagstaff Chapter Two walkthrough that is updated when new videos goes online.